

There are no random encounters instead, the player enters a battle and separate battle screen when they touch an enemy on the main world screen. The battle screen is shown only during combat, and is a three-dimensional area like the world screen with a setting reminiscent of the location the player is at in the world. The map screen allows instant travel between different cities and areas, or between different areas within a city. Within the world screen, the player may talk to NPCs, enter buildings and other areas, or exit to the map screen. The player controls Rush Sykes, the protagonist, and moves him around the world screen within an area, with the camera floating behind and slightly above him.

The game is split between a world area, a battle area, and a world map.
